Welcome to the Unofficial Urho3D Wiki
Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.
http://urho3d.github.io/ Urho3D Main Page.
http://urho3d.github.io/documentation/1.32/annotated.html API documentation.
General
- FAQ
- Wiki Ideas
- Wiki Playground
- Wiki News: http://urho3d.wikia.com/wiki/Special:WikiActivity more detailed recent wiki activity
Tutorials
Beginner Tutorials
- Build Urho3D on Windows (MinGW)
- Build Urho3D on Linux (GCC)
- Creating a new Urho3D Project
- First Project
- Blender to Urho3D Guide
- Urho3D Demos
- Intro to Urho3D Editor: http://darkdove.proboards.com/thread/15/urho3d-editor-simple-guide
Other
Galleries and Lists
- Shaders/Techniques shipped with Urho3D With a general explanation of diffuse, normal and specular maps.
Links (regarding Urho3D)
[WIKINOTE: Some of these could be transformed into ready-to-use shaders and put here for download. Some kind of (shader) gallery would be nice. Urho3D comes already with some materials, those could be described and maybe extended.]
- http://www.gamefromscratch.com/post/2014/10/16/A-closer-look-at-the-Urdo3D-Game-Engine.aspx An article about Urho3D with an overview of all feature, a setup guide using Visual Studio (with many screenshots) and a tutorial,
- https://github.com/spongebob/playground/blob/master/urho3d_simple_example.cpp An example project with a lot of comments and without any kind of framework around it.
- http://urho3d.prophpbb.com/topic6.html How to modify single bones in an animated model: "Rotating character's head".
- http://urho3d.prophpbb.com/topic669.html One way of doing Ambient Occlusion.
- http://urho3d.prophpbb.com/topic322.html Special terrain shader called "Tri-planar" that avoids texture stretching.
- http://urho3d.prophpbb.com/topic756.html How to create viewports with a transparent background.
- http://urho3d.prophpbb.com/topic804.html How to change the resolution, toggle fullscreen and similar: http://urho3d.github.io/documentation/1.32/_rendering.html
- http://nervegass.blogspot.de/2014/12/urho-shaders-edge-detection.html Shader example/tutorial.
- https://www.youtube.com/playlist?list=PLg3Q9upEQvPRAYaIqhImkUu1RBgSZA_N7 Video playlist about a lot of Urho3D topics.
Ressources
Blender/Modelling
- http://www.blender.org/ Blender itself.
- http://www.blenderguru.com/ Blender tutorials.
- http://blenderartists.org/forum/ A Blender community.
- http://www.blendswap.com/ Free blender models/assets.
- http://matrep.parastudios.de/index.php Collection of Blender materials.
- http://blenderartists.org/forum/showthread.php?91585-treatkor-s-Junky-Material-Library Small material library.
- http://archive3d.net/
- http://www.cgtrader.com/free-3d-models
- http://www.turbosquid.com/Search/3D-Models/free
- http://artist-3d.com/
- http://www.makehuman.org/ Open source tool for creating 3D characters.
Free Textures
- http://www.goodtextures.com/
- http://opengameart.org/ Free game assets.
- http://www.cgtextures.com/ Textures with a free-ish license.
- http://www.textureking.com/
- http://tf3dm.com/
- http://textures.thefree3dmodels.com/
Other
- http://audacity.sourceforge.net/ Very popular free software audio editor.
- https://www.freesound.org/ "Freesound is a collaborative database of Creative Commons Licensed sounds. Browse, download and share sounds."
- http://incompetech.com/music/royalty-free/collections.php Free music (Creative Commons) for games, movies... Many genres and a license search.
- http://freepd.com/ Public Domain music.
- http://creativecommons.org/music-communities A list of sites with Creative Commons music and sounds.
- https://krita.org/ Open source painting and illustration application (alternative to Photoshop).
- http://www.gimp.org/ Open source painting and photo editing tool (alternative to Photoshop).
- https://inkscape.org/ Open source professional quality vector graphics software.
- http://www.ogre3d.org/tikiwiki/tiki-index.php The Ogre-Wiki (Ogre is a graphics-only-engine). They have many links to useful libraries and other material.
- http://www.shaderific.com/glsl-functions/ Shader function documentation.
Graphics
- https://en.wikibooks.org/wiki/OpenGL_Programming OpenGL Programming wiki book
- https://en.wikibooks.org/wiki/GLSL_Programming GLSL Programming wiki book
- https://en.wikibooks.org/wiki/Video_Game_Design Video Game design wiki book
Old Wiki Content
Some valuable material from the old, abandoned wiki found at: https://code.google.com/p/urho3d/source/browse/wiki/?r=219
This may be outdated and the official documentation should be preferred: http://urho3d.github.io/documentation/1.32/index.html
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