Urho3D Wiki
(tested class highlighting in wiki playground)
Tags: apiedit, Visual edit
(Moved int success into main function because global variables should be avoided and this usage was bad. Also added using namespace std to shorten code.)
Tags: apiedit, Visual edit
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:
   
 
<syntaxhighlight lang="cpp">
 
<syntaxhighlight lang="cpp">
#include <iosteam>
+
#include <iostream>
   
  +
using namespace std;
class TestClass {
 
  +
 
class TestClass
  +
{
 
public:
 
public:
 
int testVar_;
 
int testVar_;
Line 11: Line 14:
 
int main() // "void main" is, and was always, wrong
 
int main() // "void main" is, and was always, wrong
 
{
 
{
  +
int success;
std::cout<<"C++ code!"<<std::endl;
 
return 0;
+
cout<<"Enter return success number, please."<<endl;
  +
cin>>success;
 
cout<<"C++ code!"<<endl;
  +
return success;
 
}
 
}
 
</syntaxhighlight>
 
</syntaxhighlight>

Latest revision as of 03:45, 12 August 2015

This page is intended to test Wikia features or the editors.

#include <iostream>

using namespace std;

class TestClass
{
public:
    int testVar_;
};

int main()  // "void main" is, and was always, wrong
{
    int success;
    cout<<"Enter return success number, please."<<endl;
    cin>>success;
    cout<<"C++ code!"<<endl;
    return success;
}